Wednesday, April 15, 2015

TimeOut NY is free!

I'm pretty pumped as my favourite magazine in NY has now gone free! TimeOut NYC is one of the best resources to find out about the latest happenings in the city. They have a great website and also a weekly magazine full of listings/events/stories. It used to cost a few dollars but now they've made their publication free. What does that mean? It means you now have no excuse to not get out there and see the city!


The free issues will be available every Wednesday at various locations in the city. If you miss out on grabbing it then they'll also be at shops, coffee places, institutions etc. For a map and more information about themselves going free check it out here and browse!

Tuesday, April 14, 2015

Kickball Saturday!

Hello all! As you know there is a kick ball program this Saturday! Meet in the lobby and bring you game faces!!

Before we start, here is a great Kickball tips!

10 Basic Kickball Tips

1.  MOST IMPORTANT TIP. Stretch and warm up before the game. Don’t kick that ball cold and then try to sprint. You are older than when you played this game as a kid. Most new players will pull a leg muscle their first game.
2.  Always run on 2 outs, it does not matter if they catch the ball or not at that point.
3.  If nobody is on a base, a grounder or bunt down third base line will almost always allow you to get to 1st due to the difficulty in throwing from third to first. Do not do this if someone is on third or second.
4.  The best defense against bunts is fast pitching and a fast catcher.
5.  Almost always try for a grounder or a bouncy if 0-1 people are on base. If you have 0-1 outs and a 2-3 people on bases, then a power kick is a good idea. If you can kick it far enough back, it is worth the out since most of your runners will be able to run in due to the time it will take to get the ball back from the outfield. Aim for the right field, it gives you the most time to progress bases.
6.  If someone is on third base, it may be a good idea to kick the ball towards first. This may end up getting you out but will be an easy score for the person on third.
7.  Be conscious of how far someone can throw, going from deep outfield to first will require someone in the middle to relay the ball. Most of us can probably throw at a max the distance from 1st to 2nd, so try to keep that in mind.
8.  At the start of every play, look at which of the opposing team are on bases so you have an idea of where the ball will need to go immediately.
9.  It is much easier to run up to a ball then chase after it. Play further back then you think you need to.
10. Never hold the ball, especially in the outfield. Runners will keep on going until the ball is back to the pitcher.


Wednesday, April 8, 2015

Almost at the End of the Semester!

Hey everyone! I know the semester's almost done and you're undoubtedly worried about finals, so I just wanted to say you don't have to be! We've put up posters around the residence hall to remind you too, and tell you that this is a time to have fun and do what you love doing, and that you can absolutely handle the rest of the semester! Enjoy these next few weeks and keep doing the great work you do!



Tuesday, April 7, 2015

A Poem About Spring

Something is in the air...
My problems... I do not care?
The only thing high in the sky,
is the sun.
With its rays cracking through,
the winter's shield,
Only one thing can be true,
Spring is not at a yield.

Spring has the petal to the metal,
flooring it now,
reaching up to speeds of sixty,
and soon enough seventy.

The buds of flowers are itching to strip,
ready to reveal and show off,
the beauty they have to hide,
because winter's bitter wrath,
has been defeated.

It has been a gruesome uphill battle,
most of us were victorious,
and the dead cold winter has once again been defeated,
but like any worth opponent,
enemy's return.

For the word is balanced,
but for right now,
let us soak in,
those warm rays of the sun,
and not just smell the spring in the air,
but have it in our step.

Tuesday, March 31, 2015

4 Square Post-Game Review

For those who missed 4 square, you missed one hell of a game. It was quite amazing and fun. Even residents who were cooking, doing laundry, or just stopping by got the 4 square bug and played a couple of rounds! Check out here to see what you missed!






Wednesday, March 25, 2015

PillowTalk!






Earlier this month I hosted a short talk on how to get better sleep: PillowTalk! It was a great discussion on how to sleep in the most efficient ways you can while still handling the busy school year, and I had a lot of fun talking with everyone!





For those of you who missed out on the talk but still wanted the info, here's the handout I made for the event! Get better sleep, everybody!




Tuesday, March 24, 2015

4 Square Official Rules!

In the spirit of the 4 Square program tomorrow, Wednesday, March 25th @ 6pm, in the community room. I thought it would be an excellent idea to post the official rules a 4 square so we all know how to play!!

The Object
The object of the game of four square is to eliminate players in higher squares so that you can advance to the highest square yourself. Four square is played with a rubber playground ball on a square court with four players, each occupying a quarter of the court. The ball is bounced between players in squares until someone makes an error and is eliminated. Eliminated players leave the court, all players advance to fill the empty squares, and a new player joins at the lowest ranked square
The Ball
During play, players may only hit the ball with their hands. We describe the "hands" as any area between the player's wrists and her fingertips, including the backs of her hands. The ball may be hit with open or closed fists in the same manner as official volleyball. Players may not catch, carry or hold the ball at any time during play. Spinning the ball is allowed as long as the hit that produces the spin is not a carry or other illegal hit. We get a lot of questions about spins.
In all cases, players who strike the ball incorrectly are eliminated.
The Court
Squares are ranked from highest to lowest. Our league uses numbers 1 through 4, other people use letters and even a few use the title of royalty. In all cases, the highest and lowest ranked squares should be diagonal from each other.
There are two sets of lines on the court. "Outside lines" are the outermost edges of the entire court, while "inside lines" refer to the line dividing individual squares of the court that cross in the center. All lines on the court are 1 inch wide.
  • Outside lines are in-bounds. If a player bounces the ball onto any outside line, it is still in play. However, if the ball bounces outside of the outside line, it is out of bounds and the player that last hit it is eliminated.
  • Inside lines are out-of-bounds. If a player hits a ball onto any inside line then that player is out. This applies to ALL inside lines, not just the lines that border her square. If a ball touches an inside line, the player that hit is last is eliminated.
Players are not required to stay in their portion of the court. They may stand, walk or run anywhere on the court, though it is best to stay in a position to protect your own square.
Serving the Ball
The ball is always served from the highest ranked square to the lowest square. Squares one and four are positioned diagonally across the court. The server must drop the ball and serve from the bounce. The ball must be allowed to bounce once in the receiving square, then the receiving player must hit the ball into another square of his or her choice. After the receiver touches the ball, the ball is in play.
Serves are meant to place the ball fairly into play. Because the server must serve the ball the same way each time, it is the receiving player who controls the first play of the game.
Faults
The receiver of the serve is allowed only one mistake on each round, we call this a fault. If the receiver of the serve hits the ball incorrectly, or fails to hit the ball inbounds, then the receiver is allowed to take a second serve. There is only one fault allowed per player per round.
We refer to a fault as "one bad", as in one bad return. However, if a player faults the second time then it we call it "two bad". In other words, that is too bad for you.
Normal Game Play and Possession
Each time the ball bounces in a square, the owner of that square must hit the ball into another square. No exceptions.
Once the ball touches down in a square, ONLY the owner of the square can touch the ball next. If she does not, then she is out. If she hits it poorly or out of bounds, she is out. If another player hits the ball before she does, at any time, the other player is out.
Once that player hits the ball once then any other player may hit it next. This means it is not necessary to let the ball bounce again before another player hits it. The next player to touch the ball is subject to all the normal rules.
Elimination
Each time a player is eliminated, that player leaves the court and all players advance to the higher numbered square squares. The lowest ranked square is then filled with a new player. All eliminated players leave the court and wait for their next turn to join in the lowest square.
These situations represent all the ways in which a player may be eliminated from the court. Players are eliminated for:
  • Failing to hit the ball into another square
  • Allowing the ball to bounce more than once in their own square
  • Hitting the ball out of bounds or onto an inside line
  • Hitting the ball incorrectly, such as holding, catching or carrying
  • Hitting the ball with a part of the body that are not hands
  • Hitting the ball out of turn (poaching)
  • Violating any number of local rules that are made up on the playground
Interference
If the ball is touched by another object which is not one of the four players or the floor, this is called interference. The round is started again. Players waiting in line may not touch the ball when in play.
The Showdown!
If there is a dispute that cannot be settled by the officials then the only proper way to come to work out the disagreement is through the Showdown. The Showdown is mini-game of two square with no custom rules and the loser is knocked out of the game. In the event of a Showdown, there are no points or errors logged for the players, the winner of the showdown is simply allowed to stay in the game.
Customized Rules
Advancing to into four square comes with the unique privilege of creating special rules which tailor the game play to your own style and help you to stay in four square longer. This is where most of the fun and complexity of game comes from, especially for children. When in four square, the player may invoke special rules which become part of the game for that one round. After each round, she must call the rules again or it is assumed that there are no special rules required.